Panning Speed Best Practices

Camera panning is one of the most used cinematic techniques, and for good reason. It can make otherwise static shots more dynamic, give vistas a more expansive feel, and track the movement of a subject, among other benefits. However, results may appear unusual if the panning rate, settings and method are suboptimal. This article discusses best practices for improving results.


The apparent panning speed is controlled by both the physical rotation of the camera, the camera’s sensor size, and the focal length of the lens. For the same on-screen effect, a camera needs to be rotated more slowly when using a smaller sensor or a longer focal length lens because smaller sensors or longer focal length lenses span a narrower angle of view. In the diagram below, the longer focal length lens has to transit twice as many screen widths despite being rotated identically:

Being able to control panning is important because moving too quickly can cause unpleasant visual artifacts. Objects or backgrounds may appear to flash across the screen in discrete jumps, for example, whenever the on-screen displacement is too great compared to the duration between frames. This is commonly referred to as strobing or "judder," and has happened since the early days of film.

Although judder has many contributing factors, it is ultimately determined by how fast a scene moves from one side of the screen to the other. The rule of thumb is to pan no faster than a full image width every seven seconds, otherwise judder will become too detrimental. This rule is especially simple and powerful because it applies regardless of camera lens, model or sensor size.

Judder at 3 Seconds
Smoother at 7 Seconds

However, this is not an all-or-nothing limit; images will not immediately become unwatchable faster than seven seconds, nor will they become fully artifact-free when panning slower than this limit. It's just a good starting point. Other factors may also modify the effect . . .


The seven second rule of thumb is based on traditional theatrical viewing at 24 fps with a 180° shutter angle. Varying either setting can influence the appearance of panning and change the optimal panning speed.

The shutter angle controls the balance between stuttered and blurred panning: larger angles cause panning to appear smoother but more smeared, whereas smaller angles cause panning to appear crisper but choppier. Most cinematic pans are performed near 180°, but special purpose scenes may work better with other settings. When a more fluid, dreamlike effect is desired, one can often get away with faster panning and a larger shutter angle, for example. Similarly, landscape detail may benefit from slower panning and a smaller shutter angle.

45° Shutter Angle
270° Shutter Angle

The frame rate can also have a big impact on panning. For example, capturing at a higher frame rate (such as 48 or 60 fps) can help smooth the most detrimental high-frequency camera movements if this footage is played back more slowly (such as 24 or 30 fps). Alternatively, high frame rate playback can reduce the appearance of judder or other artifacts without having to decrease the panning speed.

24 fps Playback
60 fps Playback

Note: For the smoothest playback, use a fast computer, don't move the mouse, and view multiple times to ensure it gets loaded into memory. Otherwise try downloading the videos here.


Using the standard seven second rule of thumb along with other factors, the panning tool estimates the panning speed where judder will likely become too pronounced. The goal is to provide a more accessible tool than the charts and tables commonly referenced in cinematography manuals.

Results should only be taken as a rough guideline for static scenes with constant camera movement. Ultimately, a human is watching the panning, and what matters is whether the panning looks good to them. Any results should also fit the mood of the scene. High energy scenes can often get away with more abrupt camera movements, for example. However, what seems too fast to one person may seem just right to another, in which case the panning tool can be used as an objective baseline.


In addition to panning speed, shutter angle and frame rate, other factors may also be important. These include:

  • Variable Panning Speed. The panning rate may need to vary, especially when tracking a subject that passes near the camera (such as with the biker pass-by example below). In that case, the brief rapid pan when the subject is closest typically doesn't need to be held to the same standard as constant panning.
  • Panning Example with Close Pass-By

  • Scene Content. This can also influence the appearance of panning, although perhaps more subjectively than the other considerations. Scenes with higher contrast and abrupt dark-light transitions are typically more susceptible to strobing artifacts, for example.
  • Subject Distance. With a constant horizontal pan, nearby objects will transit the frame much faster than the background. In those cases, one may need to prioritize based on where the subject is located and whether the background is out of focus. In the example below, the subject matter moves horizontally while the camera remains stationary. Note how the foreground ice judders but everything farther appears smooth:
  • Moving Subject Matter with Variable Distance

  • Swish Pans. These are often used when quickly snapping between subjects, or as a unique transition between scenes. The idea is to render almost everything blurred during these types of pans, so the normal rule of thumb doesn't apply.
  • Panning Technique. Before being concerned with specific camera settings, the panning technique should be as even and continuous as possible. Smoother manual panning is often achieved by initiating and completing the pan prior to passing through the desired start and end points, respectively (with any extra footage being cut afterwards). This may also include using a longer handle on the tripod head to extend hand motion over a greater distance, or switching to a fluid or geared tripod  head. In either case, tension should be optimized to minimize sticking and skipping. Ultimately though, high-end productions typically use automated panning devices for the best results.