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REDCINE-X PRO
Release History




REDCINE-X PRO

Release Date: 04/17/2015
Version: 33.1.0

REDCINE-X Professional Build 33.1 Release – Windows Build

CHANGES IN THIS BUILD

  • Added: Additional compression options for OpenEXR transcodes.
  • Added: Support for FCPX XML version 1.5.
  • Updated: Usefulness of ROCKET warning messages.
  • Fixed: CUDA not working properly in REDline.
  • Fixed: Potential crash and image issues when doing 720p video output.
  • Fixed: Issue with A.D.D. settings not being saved.
  • Fixed: Issue with CUDA Alchemy highlights when exporting to OpenEXR.
  • Fixed: Issue where simultaneous writers for OpenEXR was always using 1 writer.
  • Fixed: Issue with OpenCL OpenEXR soft clamp not working properly.
  • Fixed: Potential issue where audio could be cut off on long transcodes.
  • Fixed: Miscellaneous bug fixes and improvements.
I have read and agree to RED's Terms and Conditions

138.3 MB    




REDCINE-X PRO

Release Date: 04/17/2015
Version: 33.1.0

REDCINE-X Professional Build 33.1 Release – OSX Build

CHANGES IN THIS BUILD

  • Added: Additional compression options for OpenEXR transcodes.
  • Added: Support for FCPX XML version 1.5.
  • Updated: Usefulness of ROCKET warning messages.
  • Fixed: CUDA not working properly in REDline.
  • Fixed: Potential crash and image issues when doing 720p video output.
  • Fixed: Issue with A.D.D. settings not being saved.
  • Fixed: Issue with CUDA Alchemy highlights when exporting to OpenEXR.
  • Fixed: Issue where simultaneous writers for OpenEXR was always using 1 writer.
  • Fixed: Issue with OpenCL OpenEXR soft clamp not working properly.
  • Fixed: Potential issue where audio could be cut off on long transcodes.
  • Fixed: Miscellaneous bug fixes and improvements.
I have read and agree to RED's Terms and Conditions

153.9 MB    




REDCINE-X PRO

Release Date: 01/30/2015
Version: 33.0.0

REDCINE-X Professional Build 33 Release – Windows Build

CHANGES IN THIS BUILD

  • Added: Support for DRAGONcolor2 and REDcolor4.
  • Added: Support for YUV output to Blackmagic and AJA monitoring devices.
  • Note: Rocket-X support requires driver 2.1.19.0 and firmware 1.3.19.7 or higher.
  • Fixed: Monochrome half resolution premium GPU exports.
  • Fixed: OpenCL Dragon Monochrome full resolution top and right border.
  • Fixed: A.D.D. Snapshots weren’t applying A.D.D.
  • Fixed: QuickTime export with mono audio now work correctly in VLC and FCP7.
  • Fixed: Issue with audio drift on export when working with very large clips.
  • Fixed: CPU based horizontal flip was broken in some cases.
  • Fixed: Issue where an RMD would automatically be saved when loading an audio BWF file.
  • Fixed: Bins now always show the correct clip count.
  • Fixed: Fonts directory not being found on Windows when trying to do Burn In.
  • Fixed: Cycling through clips in the browser was sometimes broken.
  • Fixed: A clips rating and label is now correctly shown in the bin when loaded.
I have read and agree to RED's Terms and Conditions

134.7 MB    




REDCINE-X PRO

Release Date: 01/30/2015
Version: 33.0.0

REDCINE-X Professional Build 33 Release – OSX Build

CHANGES IN THIS BUILD

  • Added: Support for DRAGONcolor2 and REDcolor4.
  • Added: Support for YUV output to Blackmagic and AJA monitoring devices.
  • Note: Rocket-X support requires driver 2.1.19.0 and firmware 1.3.19.7 or higher.
  • Fixed: Monochrome half resolution premium GPU exports.
  • Fixed: OpenCL Dragon Monochrome full resolution top and right border.
  • Fixed: A.D.D. Snapshots weren’t applying A.D.D.
  • Fixed: QuickTime export with mono audio now work correctly in VLC and FCP7.
  • Fixed: Issue with audio drift on export when working with very large clips.
  • Fixed: CPU based horizontal flip was broken in some cases.
  • Fixed: Issue where an RMD would automatically be saved when loading an audio BWF file.
  • Fixed: Bins now always show the correct clip count.
  • Fixed: Fonts directory not being found on Windows when trying to do Burn In.
  • Fixed: Cycling through clips in the browser was sometimes broken.
  • Fixed: A clips rating and label is now correctly shown in the bin when loaded.
I have read and agree to RED's Terms and Conditions

151.2 MB    




REDCINE-X PRO

Release Date: 11/24/2014
Version: 32.0.0

REDCINE-X PROFESSIONAL BUILD 32 RELEASEOSX BUILD

CHANGES IN THIS BUILD

  • Added: Rocket-X Monochrome support.
  • Added: Support for AJA Io 4K and Kona 4 (Note: removes support for Kona 3).
  • Note: Rocket-X support requires driver 2.1.19.0 and firmware 1.3.19.7 or higher.
  • Fixed: Certain clips from upgraded Dragon cameras with older firmware showed up offline.
  • Fixed: Mysterium-X Monochrome clips recorded with the Motion Mount showed up offline.
  • Fixed: Random black frames when using CUDA on some systems.
  • Fixed: Issue with OpenEXR upscaled exports when using CUDA.
  • Fixed: Issue with GPU scaling on the 2013 Mac Pro with certain fit types.
  • Fixed: GPU based Burn In and Watermark where text over the edge of a frame could cause a crash.
  • Fixed: FCPX XML exports using incorrect timecode when preferred timecode in camera was set to Edge timecode.
  • Fixed: Issue with QuickTime mono audio layout exports.
  • Fixed: Issue with Avid external audio exports.
  • Fixed: Attached audio would not load for 3D clips.
  • Fixed: Mismatch between Rocket/Non-Rocket exports using SMPTE restricted range.
  • Fixed: Issue with SMPTE restricted range for some 16-bit export formats.
  • Fixed: SMPTE restricted range could not be applied for some 8 bit output formats.
  • Fixed: Convergence was not being properly applied when rendering 3D via REDline.
  • Fixed: Convergence was not being applied for Left/Right Eye only exports.
  • Fixed: Frames would shift in the viewer when switching output resolutions with Rocket enabled and convergence set.
I have read and agree to RED's Terms and Conditions

151.1 MB    




REDCINE-X PRO

Release Date: 11/24/2014
Version: 32.0.0

REDCINE-X PROFESSIONAL BUILD 32 RELEASEWINDOWS BUILD

CHANGES IN THIS BUILD

  • Added: Rocket-X Monochrome support.
  • Added: Support for AJA Io 4K and Kona 4 (Note: removes support for Kona 3).
  • Note: Rocket-X support requires driver 2.1.19.0 and firmware 1.3.19.7 or higher.
  • Fixed: Certain clips from upgraded Dragon cameras with older firmware showed up offline.
  • Fixed: Mysterium-X Monochrome clips recorded with the Motion Mount showed up offline.
  • Fixed: Random black frames when using CUDA on some systems.
  • Fixed: Issue with OpenEXR upscaled exports when using CUDA.
  • Fixed: Issue with GPU scaling on the 2013 Mac Pro with certain fit types.
  • Fixed: GPU based Burn In and Watermark where text over the edge of a frame could cause a crash.
  • Fixed: FCPX XML exports using incorrect timecode when preferred timecode in camera was set to Edge timecode.
  • Fixed: Issue with QuickTime mono audio layout exports.
  • Fixed: Issue with Avid external audio exports.
  • Fixed: Attached audio would not load for 3D clips.
  • Fixed: Mismatch between Rocket/Non-Rocket exports using SMPTE restricted range.
  • Fixed: Issue with SMPTE restricted range for some 16-bit export formats.
  • Fixed: SMPTE restricted range could not be applied for some 8 bit output formats.
  • Fixed: Convergence was not being properly applied when rendering 3D via REDline.
  • Fixed: Convergence was not being applied for Left/Right Eye only exports.
  • Fixed: Frames would shift in the viewer when switching output resolutions with Rocket enabled and convergence set.
I have read and agree to RED's Terms and Conditions

134.6 MB    




REDCINE-X PRO

Release Date: 09/16/2014
Version: 31.0.0

REDCINE-X PROFESSIONAL BUILD 31 RELEASEWINDOWS BUILD

CHANGES IN THIS BUILD

  • Added: Dragon Enhanced Blacks (D.E.B) control.
  • Added: Metadata for interchangeable OLPF’s.
  • Added: Support for iXML timecode metadata for BWF audio auto-sync.
  • Added: Colors in the export tab status column to represent state: green for finished, yellow for processing, and red for abort/error.
  • Added: Additional columns in the export preset table to show format, resolution, framerate, and output folder for presets.
  • Added: Ability to select multiple presets in the preset table (to delete, move, or export).
  • Added: Keyboard shortcuts for Snapshot and R3D snapshot.
  • Added: Keyboard shortcut ALT+left and ALT+Right that sets offsets audio sync by +/- 1 frame in the audio tab.
  • Updated: Restored ability to export mono audio tracks in QuickTime.
  • Updated: When scrubbing from the timeline, allow scrubber to snap to slugs and markers.
  • Fixed: Issue where Rocket was not being utilized for certain Fit cases.
  • Fixed: Issue where you could not prompt for filename with JPEG snapshots.
  • Fixed: GPU scalar issue with aliasing on certain aspect ratios.
  • Fixed: Track selection is maintained in the audio tab when switching clips.
  • Fixed: Crash when ejecting media with a clip open in the viewer, or deleting a clip that was open in the viewer.
  • Fixed: Issue causing JPEG exports to run slower than they should.
  • Fixed: Issue with incorrect in/out points when importing FCP XML.
  • Fixed: Issue with CUDA on half and less output resolutions.
  • Fixed: Issue where CMD+E exports would not start in some cases.
  • Fixed: Issue with high framerate QuickTime exports.
  • Fixed: Issue with upscaling in CUDA when doing OpenEXR.
I have read and agree to RED's Terms and Conditions

134.2 MB    




REDCINE-X PRO

Release Date: 09/16/2014
Version: 31.0.0

REDCINE-X PROFESSIONAL BUILD 31 RELEASEOSX BUILD

CHANGES IN THIS BUILD

  • Added: Dragon Enhanced Blacks (D.E.B) control.
  • Added: Metadata for interchangeable OLPF’s.
  • Added: Support for iXML timecode metadata for BWF audio auto-sync.
  • Added: Colors in the export tab status column to represent state: green for finished, yellow for processing, and red for abort/error.
  • Added: Additional columns in the export preset table to show format, resolution, framerate, and output folder for presets.
  • Added: Ability to select multiple presets in the preset table (to delete, move, or export).
  • Added: Keyboard shortcuts for Snapshot and R3D snapshot.
  • Added: Keyboard shortcut ALT+left and ALT+Right that sets offsets audio sync by +/- 1 frame in the audio tab.
  • Updated: Restored ability to export mono audio tracks in QuickTime.
  • Updated: When scrubbing from the timeline, allow scrubber to snap to slugs and markers.
  • Fixed: Issue where Rocket was not being utilized for certain Fit cases.
  • Fixed: Issue where you could not prompt for filename with JPEG snapshots.
  • Fixed: GPU scalar issue with aliasing on certain aspect ratios.
  • Fixed: Track selection is maintained in the audio tab when switching clips.
  • Fixed: Crash when ejecting media with a clip open in the viewer, or deleting a clip that was open in the viewer.
  • Fixed: Issue causing JPEG exports to run slower than they should.
  • Fixed: Issue with incorrect in/out points when importing FCP XML.
  • Fixed: Issue with CUDA on half and less output resolutions.
  • Fixed: Issue where CMD+E exports would not start in some cases.
  • Fixed: Issue with high framerate QuickTime exports.
  • Fixed: Issue with upscaling in CUDA when doing OpenEXR.
I have read and agree to RED's Terms and Conditions

150.5 MB    




REDCINE-X PRO

Release Date: 05/13/2014
Version: 30.1.0

REDCINE-X PROFESSIONAL BUILD 30 RELEASEWINDOWS BUILD

CHANGES IN THIS BUILD

  • Added: Scarlet-X Dragon support.
  • Added: Dragon Monochrome support.
  • Added: Rocket-X support for RED ONE has been enabled.
  • Added: OpenCL compatibility improvements when using the latest drivers for AMD FirePro and Radeon cards.
  • Added: Timeline hotkeys are now configurable.
  • Fixed: Regression where snapshots were not honoring crop settings correctly.
  • Fixed: Regression where BWF exports were not working correctly.
  • Fixed: Random crash when starting up REDCINE-X PRO on Windows.
  • Fixed: M button in video player was not working.
  • Fixed: Linear light output (outside of EXR) not always being linear.
  • Fixed: Bilinear scaling option in export preset settings.
  • Fixed: Issue with burn in and watermark font not being colored correctly.
  • Fixed: Issue with watermark fonts being cut off.
  • Fixed: Issue where Motion Mount metadata was shown for non-Motion Mount clips.
  • Fixed: Issue where high frame rate exports to QuickTime did not have the correct timecode.
  • Fixed: Issue where high frame rate timecode was parsed incorrectly with -S/-E options in REDline.
  • Fixed: Generate REDline script on Windows produced an empty file.
  • Fixed: Export would fail when exporting via REDline from within REDCINE-X.
  • Fixed: Crash when enabling SDI output when CUDA is enabled.
I have read and agree to RED's Terms and Conditions

127.9 MB    




REDCINE-X PRO

Release Date: 05/13/2014
Version: 30.1.0

REDCINE-X PROFESSIONAL BUILD 30 RELEASEOSX BUILD

CHANGES IN THIS BUILD

  • Added: Scarlet-X Dragon support.
  • Added: Dragon Monochrome support.
  • Added: Rocket-X support for RED ONE has been enabled.
  • Added: OpenCL compatibility improvements when using the latest drivers for AMD FirePro and Radeon cards.
  • Added: Timeline hotkeys are now configurable.
  • Fixed: Regression where snapshots were not honoring crop settings correctly.
  • Fixed: Regression where BWF exports were not working correctly.
  • Fixed: Random crash when starting up REDCINE-X PRO on Windows.
  • Fixed: M button in video player was not working.
  • Fixed: Linear light output (outside of EXR) not always being linear.
  • Fixed: Bilinear scaling option in export preset settings.
  • Fixed: Issue with burn in and watermark font not being colored correctly.
  • Fixed: Issue with watermark fonts being cut off.
  • Fixed: Issue where Motion Mount metadata was shown for non-Motion Mount clips.
  • Fixed: Issue where high frame rate exports to QuickTime did not have the correct timecode.
  • Fixed: Issue where high frame rate timecode was parsed incorrectly with -S/-E options in REDline.
  • Fixed: Generate REDline script on Windows produced an empty file.
  • Fixed: Export would fail when exporting via REDline from within REDCINE-X.
  • Fixed: Crash when enabling SDI output when CUDA is enabled.
I have read and agree to RED's Terms and Conditions

146.1 MB    




REDCINE-X PRO

Release Date: 04/07/2014
Version: 30.0.0

REDCINE-X PROFESSIONAL BUILD 30 RELEASEWINDOWS BUILD

CHANGES IN THIS BUILD

  • Updated: New look and feel.
  • Added: DRAGONcolor and REDgamma4.
  • Added: Advanced Dragon Debayer (A.D.D.) with HDRx and motion support.
  • Added: Support for camera generated markers.
  • Added: CUDA support.
  • Added: Ability to filter wav files from the browser.
  • Added: Rating can now be applied to both clips and frames through context sensitive keyboard shortcuts.
  • Added: Rating a frame now automatically creates a frame marker.
  • Updated: Default keyboard shortcuts for rating, video out and L/R stereo toggling have been changed.
  • Fixed: Improved OpenCL and Cuda card compatibility checks.
  • Fixed: Rotation in 3D side by side mode.
  • Fixed: Crash when doing still snapshots.
  • Fixed: Some fit height modes where incorrect when Rocket was enabled for decoding.
  • Fixed: OpenEXR is now properly supported when doing simple blend.
I have read and agree to RED's Terms and Conditions

128 MB    




REDCINE-X PRO

Release Date: 04/07/2014
Version: 30.0.0

REDCINE-X PROFESSIONAL BUILD 30 RELEASEOSX BUILD

CHANGES IN THIS BUILD

  • Updated: New look and feel.
  • Added: DRAGONcolor and REDgamma4.
  • Added: Advanced Dragon Debayer (A.D.D.) with HDRx and motion support.
  • Added: Support for camera generated markers.
  • Added: CUDA support.
  • Added: Ability to filter wav files from the browser.
  • Added: Rating can now be applied to both clips and frames through context sensitive keyboard shortcuts.
  • Added: Rating a frame now automatically creates a frame marker.
  • Updated: Default keyboard shortcuts for rating, video out and L/R stereo toggling have been changed.
  • Fixed: Improved OpenCL and Cuda card compatibility checks.
  • Fixed: Rotation in 3D side by side mode.
  • Fixed: Crash when doing still snapshots.
  • Fixed: Some fit height modes where incorrect when Rocket was enabled for decoding.
  • Fixed: OpenEXR is now properly supported when doing simple blend.
I have read and agree to RED's Terms and Conditions

146 MB